Difference between revisions of "Deep Pressure Hull"
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m (Rewording effect to clarify an remove out-game reference) |
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{{abilityinfobox|cost=+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}} | {{abilityinfobox|cost=+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}} | ||
− | A '''Deep Pressure Hull''' allows a sea unit to | + | A '''Deep Pressure Hull''' allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square. |
*Desc: Reinforced Silksteel chassis | *Desc: Reinforced Silksteel chassis |
Revision as of 04:19, 20 March 2013
Deep Pressure Hull | |
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Allowed for Sea units | |
Cost | +25% |
Requires | Nanometallurgy |
Allowed for Noncombat units (excluding terraformers) | |
Allowed for Terraformer units | |
Allowed for Combat units |
A Deep Pressure Hull allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.
- Desc: Reinforced Silksteel chassis
- Effect: Operates underwater
- Limits: Combat units only
- Domain: Sea