Difference between revisions of "The Nano Factory"

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{{projectinfobox|cost=40|maintenance=0|preq=IndRob|effect=Repair Units; Low Upgrade Costs|ai-fight=2|ai-mil=1|ai-tech=0|ai-infra=0|ai-colonize=0}}
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{{projectinfobox|cost=40|maintenance=0|preq=IndRob|effect=Repair Units; Low Upgrade Costs|ai-fight=2|ai-mil=1|ai-tech=0|ai-infra=0|ai-colonize=0|quote=Industrial Grade Nano-Paste, Planet’s most valuable commodity, can also<br />
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be one of its most dangerous. Simply pour out several canisters, slide<br />
 +
in a programming transponder, and step well away while the stuff cooks.<br />
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In under an hour the nano will use available materials to assemble a<br />
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small factory, a hovertank, or enough impact rifles to equip a regiment.<br />
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<br />
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:::—Colonel Corazon Santiago,<br />
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::: “Planet: A Survivalist’s Guide”}}
 
Units can be repaired quickly and completely even when not in base squares. The cost to [[Upgrade Cost|upgrade units]] is reduced by 50%.
 
Units can be repaired quickly and completely even when not in base squares. The cost to [[Upgrade Cost|upgrade units]] is reduced by 50%.

Revision as of 10:33, 13 March 2013

The Nano Factory
{{{logo}}}
Repair Units; Low Upgrade Costs
Mineral rows 40
Maintenance 0
Requires Industrial Nanorobotics
AI priorities
Fight: 2, Mil: 1, Tech: 0, Build: 0, Colonize: 0
Industrial Grade Nano-Paste, Planet’s most valuable commodity, can also

be one of its most dangerous. Simply pour out several canisters, slide
in a programming transponder, and step well away while the stuff cooks.
In under an hour the nano will use available materials to assemble a
small factory, a hovertank, or enough impact rifles to equip a regiment.

—Colonel Corazon Santiago,
“Planet: A Survivalist’s Guide”

Units can be repaired quickly and completely even when not in base squares. The cost to upgrade units is reduced by 50%.