Difference between revisions of "The Nano Factory"
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− | {{projectinfobox|cost=40|maintenance=0|preq=IndRob|effect=Repair Units; Low Upgrade Costs|ai-fight=2|ai-mil=1|ai-tech=0|ai-infra=0|ai-colonize=0}} | + | {{projectinfobox|cost=40|maintenance=0|preq=IndRob|effect=Repair Units; Low Upgrade Costs|ai-fight=2|ai-mil=1|ai-tech=0|ai-infra=0|ai-colonize=0|quote=Industrial Grade Nano-Paste, Planet’s most valuable commodity, can also<br /> |
+ | be one of its most dangerous. Simply pour out several canisters, slide<br /> | ||
+ | in a programming transponder, and step well away while the stuff cooks.<br /> | ||
+ | In under an hour the nano will use available materials to assemble a<br /> | ||
+ | small factory, a hovertank, or enough impact rifles to equip a regiment.<br /> | ||
+ | <br /> | ||
+ | :::—Colonel Corazon Santiago,<br /> | ||
+ | ::: “Planet: A Survivalist’s Guide”}} | ||
Units can be repaired quickly and completely even when not in base squares. The cost to [[Upgrade Cost|upgrade units]] is reduced by 50%. | Units can be repaired quickly and completely even when not in base squares. The cost to [[Upgrade Cost|upgrade units]] is reduced by 50%. |
Revision as of 10:33, 13 March 2013
The Nano Factory | |
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Mineral rows | 40 |
Maintenance | 0 |
Requires | Industrial Nanorobotics |
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Fight: 2, Mil: 1, Tech: 0, Build: 0, Colonize: 0 |
be one of its most dangerous. Simply pour out several canisters, slide
in a programming transponder, and step well away while the stuff cooks.
In under an hour the nano will use available materials to assemble a
small factory, a hovertank, or enough impact rifles to equip a regiment.
- —Colonel Corazon Santiago,
- “Planet: A Survivalist’s Guide”
- —Colonel Corazon Santiago,
Units can be repaired quickly and completely even when not in base squares. The cost to upgrade units is reduced by 50%.