Difference between revisions of "The Hunter-Seeker Algorithm"
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{{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe Teams|ai-fight=0|ai-mil=0|ai-tech=2|ai-infra=0|ai-colonize=0}} | {{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe Teams|ai-fight=0|ai-mil=0|ai-tech=2|ai-infra=0|ai-colonize=0}} | ||
− | Renders your units and bases completely immune to all [[probe team]] actions, unless the team is equipped with the [[Algorithmic Enhancement]] special ability. | + | Renders your units and bases completely immune to all [[probe team]] actions, unless the team is equipped with the [[Algorithmic Enhancement]] special ability. |
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Revision as of 11:57, 12 March 2013
The Hunter-Seeker Algorithm | |
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Mineral rows | 30 |
Maintenance | 0 |
Requires | Pre-Sentient Algorithms |
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Fight: 0, Mil: 0, Tech: 2, Build: 0, Colonize: 0 |
Renders your units and bases completely immune to all probe team actions, unless the team is equipped with the Algorithmic Enhancement special ability.