Difference between revisions of "Unity Pods"

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'''Hydrology Pod:''' Taps an underground river, just like [[drill to aquifer]].
 
'''Hydrology Pod:''' Taps an underground river, just like [[drill to aquifer]].
  
'''Hydroponics Pod:''' Plants 1-5+ [[forests]] nearby. Replaces Fungus
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'''Hydroponics Pod:''' Plants 1-5+ [[Forest|forests]] nearby. Replaces Fungus
  
 
'''Sea Farming Pod:''' Plants 1-7 [[Kelp Farms]] nearby. Replaces Fungus
 
'''Sea Farming Pod:''' Plants 1-7 [[Kelp Farms]] nearby. Replaces Fungus
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The more advanced Battle Ogres can only spawn later in the game, and are more likely to be found on larger maps
 
The more advanced Battle Ogres can only spawn later in the game, and are more likely to be found on larger maps
  
Not a Pod: - Free [[Alien artifact]]
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Not a Pod: - Free [[Alien Artifact]]
  
 
Movement of the artifact is 0 when discovered.
 
Movement of the artifact is 0 when discovered.
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'''Earthquake:''' Raises terrain 2000-3000m
 
'''Earthquake:''' Raises terrain 2000-3000m
  
Raised flat tiles can become rocky, adjacent terrain is raised to follow the [[Altitude Rule]].
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Raised flat tiles can become rocky, adjacent terrain is raised to follow the [[Altitude (Advanced)|Altitude Rule]].
  
 
Only occurs on land pods
 
Only occurs on land pods
  
 
[[Category:Concepts]]
 
[[Category:Concepts]]

Revision as of 15:14, 6 March 2013

Unity Pods provide random effects for the first faction that visits them.

The of possible results are listed below are no particular order.

Survey Pod: Creates a Nutrient, Mineral or Energy resource on the tile

Resources are discovered only in non-fungus, non-sea tiles.

The overall chance discovering a new resource is 50% (if possible). There is an additional 50% chance of producing another result as well.

Monolith Creates a Monolith on the tile - Never occurs on sea tiles

If found on fungus, removes fungus from beneath the tile

Resupply Pod: Free 25-200 Energy Credits.

Bigger totals more likely at sea and later in the game.

Cartographer/Sonar Pod: Reveals all land/sea tiles within 5 squares.

Materials pod: Completes production of item at nearest base

Never spawns when nearest item is a Secret Project. If hurried item is changed, bonus production is completely lost (no 50% reduction)

Dimensional Gate (Land)/ Tidal Wave (Sea):

- Unit exploring is teleported to a random (sea-sea or land-land) square. Movement reset to maximum

Technology Data Pod: Free Technology

Only level 1 technologies may be discovered in this way

Commlink Data Pod: Free commlink for a random faction.

Hydrology Pod: Taps an underground river, just like drill to aquifer.

Hydroponics Pod: Plants 1-5+ forests nearby. Replaces Fungus

Sea Farming Pod: Plants 1-7 Kelp Farms nearby. Replaces Fungus

Robot Agricultural Pod: Creates 1-7 farms nearby

Robot Mining Pod: Creates 1-3+ mines (with roads) nearby

Robot Power Pod: Creates 1-5 solar collectors

Unit Section: ALL the units generated from pods are independent

(No Support cost)

Supply Pod: Free Unity Rover or Unity Foil.

If Synthetic Fossil Fuels have been discovered, you have a chance of discovering a Unity Chopper.

Not a pod: Free Battle Ogre MK1, MK2 or MK3.

The more advanced Battle Ogres can only spawn later in the game, and are more likely to be found on larger maps

Not a Pod: - Free Alien Artifact

Movement of the artifact is 0 when discovered.

Dimensional Rift Creates a copy of the investigating unit

Monolith status is not copied and is set to unvisited.

Xenofungal Bloom: Makes some fungus and (usually) spawns natives

Can spawn fungus in adjacent land/sea tiles.

Never occurs if within base radius

Native infestation:/Swallowed whole

Spawns some natives: Swallowed whole spawns Isle of the Deep

Sea Pod: -1 movement, Isle of the Deep always has native lifeform cargo

Never occurs if pod is adjacent to base.

Earthquake: Raises terrain 2000-3000m

Raised flat tiles can become rocky, adjacent terrain is raised to follow the Altitude Rule.

Only occurs on land pods