Difference between revisions of "Missile Launcher"
(adding weapons) |
m (Text replace - "\" to "/") |
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*Ammo: Mk. 12(t) 'Sabre' missile | *Ammo: Mk. 12(t) 'Sabre' missile | ||
*Velocity: Mach 2.2 | *Velocity: Mach 2.2 | ||
− | *Rate of fire: 6 | + | *Rate of fire: 6/min |
*Max range: 90 km | *Max range: 90 km | ||
*Target acquisition: IR signature | *Target acquisition: IR signature | ||
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack. | A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack. |
Revision as of 20:46, 26 February 2013
Missile Launcher | |
---|---|
Requires | Synthetic Fossil Fuels |
Attack | 6 |
Cost | 6 |
Missile Launcher
- Weapon Mode: Missile
- Ammo: Mk. 12(t) 'Sabre' missile
- Velocity: Mach 2.2
- Rate of fire: 6/min
- Max range: 90 km
- Target acquisition: IR signature
A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.