Difference between revisions of "Missile Launcher"

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(adding weapons)
 
m (Text replace - "\" to "/")
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*Ammo: Mk. 12(t) 'Sabre' missile
 
*Ammo: Mk. 12(t) 'Sabre' missile
 
*Velocity: Mach 2.2
 
*Velocity: Mach 2.2
*Rate of fire: 6\min
+
*Rate of fire: 6/min
 
*Max range: 90 km
 
*Max range: 90 km
 
*Target acquisition: IR signature
 
*Target acquisition: IR signature
  
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.

Revision as of 20:46, 26 February 2013

Missile Launcher
Requires Synthetic Fossil Fuels
Attack 6
Cost 6

Missile Launcher

  • Weapon Mode: Missile
  • Ammo: Mk. 12(t) 'Sabre' missile
  • Velocity: Mach 2.2
  • Rate of fire: 6/min
  • Max range: 90 km
  • Target acquisition: IR signature

A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.