Difference between revisions of "Copter"
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{{chassisinfobox|move=8|triad=Air|range=1|cargo=1|cost=8|preq=MindMac}} | {{chassisinfobox|move=8|triad=Air|range=1|cargo=1|cost=8|preq=MindMac}} | ||
+ | '''Copters''', with their maneuverability and ability to land temporarily in rough terrain, make formidable combat units. | ||
+ | * Copters should return to a friendly base or airbase at the end of every turn for refueling. If it is unable to do so and must land temporarily in the field, it incurs 30% damage. | ||
+ | |||
*Domain: Air | *Domain: Air | ||
*Speed: 523 km\hr | *Speed: 523 km\hr |
Revision as of 17:12, 20 February 2013
Copter | |
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Requires | Mind/Machine Interface |
Cost | 8 |
Base movement | 8 (Air) |
Cargo | 1 |
Copters, with their maneuverability and ability to land temporarily in rough terrain, make formidable combat units.
- Copters should return to a friendly base or airbase at the end of every turn for refueling. If it is unable to do so and must land temporarily in the field, it incurs 30% damage.
- Domain: Air
- Speed: 523 km\hr
- Modality: Rotary
- Dimensions: 15.5x6x4m
- Modifiers: Range unaffected by fuel