Difference between revisions of "Copter"

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(Adding Chassis)
 
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{{chassisinfobox|move=8|triad=Air|range=1|cargo=1|cost=8|preq=MindMac}}
 
{{chassisinfobox|move=8|triad=Air|range=1|cargo=1|cost=8|preq=MindMac}}
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'''Copters''', with their maneuverability and ability to land temporarily in rough terrain, make formidable combat units.
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* Copters should return to a friendly base or airbase at the end of every turn for refueling. If it is unable to do so and must land temporarily in the field, it incurs 30% damage.
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*Domain: Air
 
*Domain: Air
 
*Speed: 523 km\hr
 
*Speed: 523 km\hr

Revision as of 17:12, 20 February 2013

Copter
Requires Mind/Machine Interface
Cost 8
Base movement 8 (Air)
Cargo 1

Copters, with their maneuverability and ability to land temporarily in rough terrain, make formidable combat units.

  • Copters should return to a friendly base or airbase at the end of every turn for refueling. If it is unable to do so and must land temporarily in the field, it incurs 30% damage.
  • Domain: Air
  • Speed: 523 km\hr
  • Modality: Rotary
  • Dimensions: 15.5x6x4m
  • Modifiers: Range unaffected by fuel