Difference between revisions of "High Morale"

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{{abilityinfobox|cost=+25%|desc=Gains morale upgrade|preq=Integ|combatallowed=1|air=1|sea=1|land=1|id=14}}
 
{{abilityinfobox|cost=+25%|desc=Gains morale upgrade|preq=Integ|combatallowed=1|air=1|sea=1|land=1|id=14}}
 
The '''High Morale''' ability gives a unit a +1 [[morale]] upgrade when it is first created.
 
The '''High Morale''' ability gives a unit a +1 [[morale]] upgrade when it is first created.
 
Bug: when you upgrade a trained design in the workshop to a design that is not trained, you lose the effect of the training in the units you are upgrading. If you do the same operation unit by unit on the board, the morale level is retained. On the other hand, if you workshop upgrade TO a trained design, the units so upgraded gain the benefit of the trained attribute. Doing this same operation unit by unit on the board DOES NOT gain a morale benefit.
 
  
 
Desc.: Advanced Warfare Training
 
Desc.: Advanced Warfare Training

Revision as of 15:26, 13 April 2013

High Morale
Allowed for Land units
Allowed for Sea units
Allowed for Air units
Cost +25%
Requires Intellectual Integrity
Allowed for Combat units

The High Morale ability gives a unit a +1 morale upgrade when it is first created.

Desc.: Advanced Warfare Training