Difference between revisions of "Probe"
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− | ''' | + | '''Probe''' affects your vulnerability (or strength) on security issues. A high score will help prevent enemy [[probe team]] subversion attacks. |
*-2, -50% cost of enemy probe team actions; enemy success rate increased | *-2, -50% cost of enemy probe team actions; enemy success rate increased | ||
*-1, -25% cost of enemy probe team actions; enemy success rate increased | *-1, -25% cost of enemy probe team actions; enemy success rate increased |
Revision as of 13:51, 12 March 2013
Probe affects your vulnerability (or strength) on security issues. A high score will help prevent enemy probe team subversion attacks.
- -2, -50% cost of enemy probe team actions; enemy success rate increased
- -1, -25% cost of enemy probe team actions; enemy success rate increased
- 0, Normal security measures
- 1, +1 probe team morale; +50% cost of enemy probe team actions
- 2, +2 probe team morale; Doubles cost of enemy probe team actions!
- 3, +3 probe team morale; Bases and units cannot be subverted by standard Probe Teams