Difference between revisions of "Commerce (Advanced)"

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m (Changed "#" to "number", "zero" to "0", and added in mathematical symbols)
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#For each pair of bases, sum the combined economic output and divide by 8, rounding up.
 
#For each pair of bases, sum the combined economic output and divide by 8, rounding up.
 
#Double this value if a Global Trade Pact is in effect.
 
#Double this value if a Global Trade Pact is in effect.
#Now, for each individual base, the commerce formula is as follows: (ValueFromStep4) * (CommerceTech+1) / (TotalCommerceTech+1)
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#Now, for each individual base, the commerce formula is as follows: (ValueFromStep4) × (CommerceTech+1) ÷ (TotalCommerceTech+1)
#CommerceTech is the total # of economic technologies discovered, plus faction & social bonuses.
+
#CommerceTech is the total number of economic technologies discovered, plus faction & social bonuses.
#TotalCommerceTech is the total # of economic technologies in the game.
+
#TotalCommerceTech is the total number of economic technologies in the game.
 
#Now, using the value from step 5, divide by 2 if no Pact (e.g. only a Treaty)
 
#Now, using the value from step 5, divide by 2 if no Pact (e.g. only a Treaty)
#Add +1 if you are [[Planetary Governor]].
+
#Add 1 if you are [[Planetary Governor]].
#Reduce to zero if sanctions are in effect against either faction.
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#Reduce to 0 if sanctions are in effect against either faction.
  
 
[[Category:Advanced concepts]]
 
[[Category:Advanced concepts]]

Revision as of 09:03, 29 March 2013

Commerce is computed base by base between factions with Treaties and Pacts, as follows:

  1. First, all bases for each faction are ranked from top to bottom by Energy output.
  2. Bases are paired off from top to bottom. If one faction has extra bases, these are ignored.
  3. For each pair of bases, sum the combined economic output and divide by 8, rounding up.
  4. Double this value if a Global Trade Pact is in effect.
  5. Now, for each individual base, the commerce formula is as follows: (ValueFromStep4) × (CommerceTech+1) ÷ (TotalCommerceTech+1)
  6. CommerceTech is the total number of economic technologies discovered, plus faction & social bonuses.
  7. TotalCommerceTech is the total number of economic technologies in the game.
  8. Now, using the value from step 5, divide by 2 if no Pact (e.g. only a Treaty)
  9. Add 1 if you are Planetary Governor.
  10. Reduce to 0 if sanctions are in effect against either faction.