Difference between revisions of "Flechette Defense System"
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− | {{facilityinfobox|cost=12|maintenance=2|preq=NewMiss|effect=Missile Defense}} | + | {{facilityinfobox|cost=12|maintenance=2|preq=NewMiss|effect=Missile Defense|quote=Missile attack on Zeta-5. Humans activate : first defense successful.<br /> |
+ | Afterwards : danger posed by innovation suddenly clear.<br /> | ||
+ | <br /> | ||
+ | :::—Usurper Judaa Marr,<br /> | ||
+ | ::: “Human : Nature”}} | ||
+50% defense against [[conventional missile]]s for any units up to two squares away. Also, if you have no [[Orbital Defense Pod]]s, the system can shoot down a non-conventional missile ([[Planet Buster]]s, [[Tectonic Missile]]s, and [[Fungal Missile]]s) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success. | +50% defense against [[conventional missile]]s for any units up to two squares away. Also, if you have no [[Orbital Defense Pod]]s, the system can shoot down a non-conventional missile ([[Planet Buster]]s, [[Tectonic Missile]]s, and [[Fungal Missile]]s) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success. |
Revision as of 13:21, 13 March 2013
Flechette Defense System | |
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Mineral rows | 12 |
Maintenance | 2 |
Requires | N-Space Compression |
Afterwards : danger posed by innovation suddenly clear.
- —Usurper Judaa Marr,
- “Human : Nature”
- —Usurper Judaa Marr,
+50% defense against conventional missiles for any units up to two squares away. Also, if you have no Orbital Defense Pods, the system can shoot down a non-conventional missile (Planet Busters, Tectonic Missiles, and Fungal Missiles) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success.