Difference between revisions of "Non-Lethal Methods"
(CSV import) |
(CSV import) |
||
Line 1: | Line 1: | ||
− | {{abilityinfobox|+25%|desc=x2 Police powers|preq=Integ|combatallowed=1|land=1|id=22}} | + | {{abilityinfobox|cost=+25%|desc=x2 Police powers|preq=Integ|combatallowed=1|land=1|id=22}} |
'''Non-Lethal Methods''' allow a unit to count double when used as Police units (each unit eliminates two [[drones]] rather than one). | '''Non-Lethal Methods''' allow a unit to count double when used as Police units (each unit eliminates two [[drones]] rather than one). | ||
*Ability does nothing if [[POLICE]] rating does not allow police units | *Ability does nothing if [[POLICE]] rating does not allow police units |
Revision as of 14:24, 25 February 2013
Non-Lethal Methods | |
---|---|
Allowed for Land units | |
Cost | +25% |
Requires | Intellectual Integrity |
Allowed for Combat units |
Non-Lethal Methods allow a unit to count double when used as Police units (each unit eliminates two drones rather than one).
- Ability does nothing if POLICE rating does not allow police units
- Desc: Stunjack cannon & training for police
- Effect: x2 Police powers
- Limits: Combat units only
- Domain: Land