Difference between revisions of "The Hunter-Seeker Algorithm"
(Adding Secret Projects) |
m (Text replace - ",}}" to "}}") |
||
Line 1: | Line 1: | ||
− | {{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe Teams|ai-fight=0|ai-mil=0|ai-tech=2|ai-infra=0|ai-colonize=0 | + | {{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe Teams|ai-fight=0|ai-mil=0|ai-tech=2|ai-infra=0|ai-colonize=0}} |
Renders your units and bases completely immune to all [[probe team]] actions, unless the team is equipped with the [[Algorithmic Enhancement]] special ability. | Renders your units and bases completely immune to all [[probe team]] actions, unless the team is equipped with the [[Algorithmic Enhancement]] special ability. | ||
[[Category:Secret Projects]] | [[Category:Secret Projects]] |
Revision as of 09:33, 14 February 2013
The Hunter-Seeker Algorithm | |
---|---|
| |
| |
Mineral rows | 30 |
Maintenance | 0 |
Requires | Pre-Sentient Algorithms |
| |
Fight: 0, Mil: 0, Tech: 2, Build: 0, Colonize: 0 |
Renders your units and bases completely immune to all probe team actions, unless the team is equipped with the Algorithmic Enhancement special ability.