Difference between revisions of "Flechette Defense System"

From Alpha Centauri Wiki
Jump to: navigation, search
(CSV import)
 
m (links)
Line 1: Line 1:
 
{{facilityinfobox|cost=12|maintenance=2|preq=NewMiss|effect=Missile Defense}}
 
{{facilityinfobox|cost=12|maintenance=2|preq=NewMiss|effect=Missile Defense}}
+50% defense against $LINK<conventional missiles=60023> for any units up to two squares away. Also, if you have no $LINK<Orbital Defense Pods=100068>, the system can shoot down a non-conventional missile ($LINK<Planet Busters=60016>, $LINK<Tectonic Missiles=60024>, and $LINK<Fungal Missiles=60025>) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success.  
+
+50% defense against [[conventional missile]]s for any units up to two squares away. Also, if you have no [[Orbital Defense Pod]]s, the system can shoot down a non-conventional missile ([[Planet Buster]]s, [[Tectonic Missile]]s, and [[Fungal Missile]]s) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success.  
  
 
[[Category:Facilities]]
 
[[Category:Facilities]]

Revision as of 18:24, 21 February 2013

Flechette Defense System
{{{logo}}}
Missile Defense
Mineral rows 12
Maintenance 2
Requires N-Space Compression
{{{quote}}}

+50% defense against conventional missiles for any units up to two squares away. Also, if you have no Orbital Defense Pods, the system can shoot down a non-conventional missile (Planet Busters, Tectonic Missiles, and Fungal Missiles) 50% of the time when used inside a two-square radius of the base. Both effects are cumulative; i.e., if there are two Flechette Systems within a two-square radius of a missile's target, then a missile has only a 25% chance of success.