Difference between revisions of "LostEden:Native Embassy"

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{{LostEden_FacilityInfoBox|cost=6|maintenance=1|preq=Goal|effect=Research/Native|quote=Some people have criticised my new 'Carnivine Caf�s'. But why
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shouldn't I seek to serve the natives as well as people like us?
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Surely they deserve to experience the same flavour sensations that
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we offer to all our normal customers. And who knows... perhaps we
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will learn things from them over a cup of hot broth.
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<br /><br/>
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<br />:::-- Barista Davo,
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<br />:::  "Food: The Great Equaliser"}}+2 {{le|Labs}} per turn.
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<br /><br />
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Native units built at this city gain a +1 [[LostEden:Morale|Lifecycle]] bonus. Native units
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in city square are healed rapidly.
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<br /><br />
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Protects the city from a random event that eliminates all nearby {{le|farms}} and {{le|forests}},
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instead providing +1 {{le|Food}} in every square for 10 turns.
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Latest revision as of 02:35, 14 September 2023