Difference between revisions of "Random Events (Basic)"

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Every turn a random event can occur.
 
Every turn a random event can occur.
  
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==Facility Events==
 
Events that are dependent upon the presence of a base facility:
 
Events that are dependent upon the presence of a base facility:
*[[Children’s Crèche]]—if no crèche ''Citizens Protest'' (extra drone for five years, otherwise ''Major population surge'' until base’s population limit reached (based on current food production and facilities)
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*[[Children’s Crèche]] — if no crèche ''Citizens Protest'' (extra drone for five years), otherwise ''Major population surge'' until base’s population limit reached (based on current food production and facilities)
*[[Network Node]]—if no node then ''Network overload'' (lose all accumulated research), otherwise ''Major research breakthrough'' (free tech)
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*[[Network Node]] — if no node then ''Network overload'' (lose all accumulated research), otherwise ''Major research breakthrough'' (free tech)
*[[Energy Bank]]—if no bank then ''Power surge'' destroys all mines in base radius, otherwise, then surge absorbed and +50 [[Energy Reserves|Energy]])
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*[[Energy Bank]] — if no bank then ''Power surge'' destroys all mines in base radius, otherwise, then surge absorbed and +50 [[Energy Reserves|Energy]])
*[[Biology Lab]]—if no Lab ''PlanetBlight'' destroys all [[Farm|farms]] and [[Forest|forest]] within base’s production radius (can also spread to other bases if they fall within that radius), otherwise +1 [[Nutrient|nutrient]] in all base production radius squares for 10 years
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*[[Biology Lab]] — if no Lab ''PlanetBlight'' destroys all [[Farm|farms]] and [[Forest|forest]] within base’s production radius (can also spread to other bases if they fall within that radius), otherwise +1 [[Nutrient|nutrient]] in all base production radius squares for 10 years
*''Prometheus Virus''—if no [[Research Hospital]] or [[Nanohospital]] at that base, or if faction does not control the [[Human Genome Project]], [[The Longevity Vaccine]], or [[Clinical Immortality]]) then half a bases population is killed with an infection radius of squares equal to half the base’s original population and can spread to adjacent bases  
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*''Prometheus Virus'' — if no [[Research Hospital]] or [[Nanohospital]] at that base, or if faction does not control the [[Human Genome Project]], [[The Longevity Vaccine]], or [[Clinical Immortality]]) then half a bases population is killed with an infection radius of squares equal to half the base’s original population and can spread to adjacent bases  
  
''Energy Market Boom/Crash''—if energy reserves more than 1000 credits, 75% lost if more than 500 but less than 1000, and in 4th place or lower, reserves are doubled
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==Energy Reserve Events==
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''Energy Market Boom/Crash'' — if energy reserves more than 1000 credits, 75% lost if more than 500 but less than 1000, and in 4th place or lower, reserves are doubled
  
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==Resource Events==
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===Production Events===
 
Many events modify resource output at a base’s production radius squares for 10 years:
 
Many events modify resource output at a base’s production radius squares for 10 years:
 
*''Bumper crops'', +1 nutrient
 
*''Bumper crops'', +1 nutrient
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*''Industrial Collapse'', -1 mineral
 
*''Industrial Collapse'', -1 mineral
  
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===Square Bonus Events===
 
[[Energy]], Mineral or Nutrient resources may be discovered or exhausted:
 
[[Energy]], Mineral or Nutrient resources may be discovered or exhausted:
 
*''Discovered new resource'' reveals a resource on a square
 
*''Discovered new resource'' reveals a resource on a square
 
*''Resource peters out'' removes a resource on a square
 
*''Resource peters out'' removes a resource on a square
  
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===Improvements Events===
 
Some events destroy improvements of a particular type within a base’s production radius:
 
Some events destroy improvements of a particular type within a base’s production radius:
*''Hail Storms''—[[Solar Collectors]]
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*''Hail Storms'' — [[Solar Collectors]]
*''Sea Beetles''—[[Kelp Farms]]
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*''Sea Beetles'' — [[Kelp Farms]]
*''Tidal Wave''—[[Mining Platform|Mining Platforms]]
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*''Tidal Wave'' — [[Mining Platform|Mining Platforms]]
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*See also ''Prometheus Virus''
  
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===Major Events===
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=====Volcano=====
 
The Volcano Event depends upon how close the base is to a volcano. If there is one nearby it erupts, otherwise one is created:
 
The Volcano Event depends upon how close the base is to a volcano. If there is one nearby it erupts, otherwise one is created:
*''New volcano has erupted''—creates a volcano like the Mount Planet [[Landmarks|Landmark]]
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*''New volcano has erupted'' — creates a volcano like the Mount Planet [[Landmarks|Landmark]]
*''Major Volcanic Eruption''—all terrain enhancements in volcano radius destroyed. Dust clouds cause -1 energy output for all factions in all squares for 10 years.
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*''Major Volcanic Eruption'' — all terrain enhancements in volcano radius destroyed. Dust clouds cause -1 energy output for all factions in all squares for 10 years.
  
''Sunspots''—no direct communication allowed between factions for 20 years
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=====Sunspots=====
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No direct communication allowed between factions for 20 years, also induces the following effects:
 
*Factions will not learn of minor atrocities committed against another faction
 
*Factions will not learn of minor atrocities committed against another faction
 
*Minor atrocities do not cause [[Ecology (Basic)|ecological]] damage
 
*Minor atrocities do not cause [[Ecology (Basic)|ecological]] damage
 
*Cannot call [[Planetary Council]]
 
*Cannot call [[Planetary Council]]
  
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====Rare Events====
 
Some events are very rare, they only occur 20% of the time (if selected 80% of the time nothing happens).
 
Some events are very rare, they only occur 20% of the time (if selected 80% of the time nothing happens).
  
''Major Asteroid Strike near base'':
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=====Major Asteroid Strike near base=====
Only if faction is in top three
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* '''Only if faction is in top three'''
Base is destroyed—never lands nearest a [[Headquarters]] base but may destroy one if it lands at a nearby base
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* Base is destroyed — never lands nearest a [[Headquarters]] base but may destroy one if it lands at a nearby base
Dust clouds cause -1 energy output for all factions in all squares for 10 years
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* Dust clouds cause -1 energy output for all factions in all squares for 10 years
  
''Asteroid strikes Nessus Prime''—[[Mining Stations]] of all factions destroyed.
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=====Asteroid strikes Nessus Prime=====
 
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[[Mining Stations]] of all factions destroyed.
'''Solar Storm/Flare''':
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=====Solar Storm/Flare=====
 
All [[Orbital Power Transmitter|Orbital Power Transmitters]] and [[Defense Pods]] destroyed, but '''triple energy''' from all squares next turn).
 
All [[Orbital Power Transmitter|Orbital Power Transmitters]] and [[Defense Pods]] destroyed, but '''triple energy''' from all squares next turn).
  

Latest revision as of 23:11, 17 June 2023

Every turn a random event can occur.

Contents

Facility Events

Events that are dependent upon the presence of a base facility:

  • Children’s Crèche — if no crèche Citizens Protest (extra drone for five years), otherwise Major population surge until base’s population limit reached (based on current food production and facilities)
  • Network Node — if no node then Network overload (lose all accumulated research), otherwise Major research breakthrough (free tech)
  • Energy Bank — if no bank then Power surge destroys all mines in base radius, otherwise, then surge absorbed and +50 Energy)
  • Biology Lab — if no Lab PlanetBlight destroys all farms and forest within base’s production radius (can also spread to other bases if they fall within that radius), otherwise +1 nutrient in all base production radius squares for 10 years
  • Prometheus Virus — if no Research Hospital or Nanohospital at that base, or if faction does not control the Human Genome Project, The Longevity Vaccine, or Clinical Immortality) then half a bases population is killed with an infection radius of squares equal to half the base’s original population and can spread to adjacent bases

Energy Reserve Events

Energy Market Boom/Crash — if energy reserves more than 1000 credits, 75% lost if more than 500 but less than 1000, and in 4th place or lower, reserves are doubled

Resource Events

Production Events

Many events modify resource output at a base’s production radius squares for 10 years:

  • Bumper crops, +1 nutrient
  • Famine, -1 nutrient
  • Haze and Clouds, -1 energy
  • Heat wave, +1 energy
  • Industrial Boom, +1 mineral
  • Industrial Collapse, -1 mineral

Square Bonus Events

Energy, Mineral or Nutrient resources may be discovered or exhausted:

  • Discovered new resource reveals a resource on a square
  • Resource peters out removes a resource on a square

Improvements Events

Some events destroy improvements of a particular type within a base’s production radius:

Major Events

Volcano

The Volcano Event depends upon how close the base is to a volcano. If there is one nearby it erupts, otherwise one is created:

  • New volcano has erupted — creates a volcano like the Mount Planet Landmark
  • Major Volcanic Eruption — all terrain enhancements in volcano radius destroyed. Dust clouds cause -1 energy output for all factions in all squares for 10 years.
Sunspots

No direct communication allowed between factions for 20 years, also induces the following effects:

  • Factions will not learn of minor atrocities committed against another faction
  • Minor atrocities do not cause ecological damage
  • Cannot call Planetary Council

Rare Events

Some events are very rare, they only occur 20% of the time (if selected 80% of the time nothing happens).

Major Asteroid Strike near base
  • Only if faction is in top three
  • Base is destroyed — never lands nearest a Headquarters base but may destroy one if it lands at a nearby base
  • Dust clouds cause -1 energy output for all factions in all squares for 10 years
Asteroid strikes Nessus Prime

Mining Stations of all factions destroyed.

Solar Storm/Flare

All Orbital Power Transmitters and Defense Pods destroyed, but triple energy from all squares next turn).

See also Random Events (Advanced).