Difference between revisions of "Drones (Advanced)"

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{{AdvConcept}}
 
{{AdvConcept}}
Several factors contribute to the number of [[drones]] found at a base before [[police]], [[facilities]], [[psych]], and [[secret projects]] are taken into account:
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Several factors contribute to the number of [[Drones (Basic)|Drones]] found at a base before [[Police]], [[facilities]], [[Psych]], and [[:Category:Secret Projects|secret projects]] are taken into account:
 
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#[[Difficulty|Difficulty Level]]: at the [[Difficulty|easiest difficulty level]], every citizen after the first six is a drone. For each increase in difficulty level, the number of citizens before drones appear due to a base's population decreases by one, so at the [[Difficulty|most difficult level]] every citizen after the first begins as a drone.
#Difficulty Level: at the lowest difficulty level, every citizen after the first six is a drone. For each increase in difficulty level, an additional drone is added, so at the highest level every citizen after the first one is a drone.
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#[[Bureaucracy]]: Depending on [[Efficiency]] and [[Difficulty]] level, additional drones are received when the number of bases exceeds a certain number.
#Bureaucracy: depending on your [[EFFICIENCY]] and your difficulty level, you will receive additional drones when your '''number of bases''' exceeds a certain number. See [[BUREAUCRACY]].
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#Disloyal Citizenry: For approximately 50 turns after a base is captured, it will receive extra drones while it is assimilated. The basic rate is five drones minus one for each 10 turns elapsed, but the number may never exceed: (BaseSize + Difficulty - 2) ÷ 4 .
#Disloyal Citizenry: for approximately 50 turns after you capture an enemy base, you will receive extra drones while you assimilate the enemy citizens. The basic rate is 5 drones minus one for each 10 turns elapsed, but the number may never exceed: (BaseSize + Difficulty - 2)/4
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#Faction Power: Some factions receive additional drones or talents. For instance, the ''University of Planet'' receive an extra drone for every four citizens (rounded down), while the Peacekeeping Forces receive an extra [[Talent]] for every four citizens, rounded up.
#Faction Power: Some factions receive additional drones or talents. For instance, the University receives an extra drone for every 4 citizens (rounded down), while the Peacekeepers receive an extra [[Talent]] for every 4 citizens, rounded up.
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#Pacifism: If social engineering [[Police]] rating for a base is at -3 or less, Drones will be created for each supported military unit away from territory and for each non-[[Air Superiority|air superiority]] aircraft. These drones may not be pacified through the use of [[Psych]], nor drone-reducing facilities (excluding a [[Punishment Sphere]]). Only [[Talents]], or a secret project may prevent a drone riot caused by pacifism.
#[[POLICE]]: If your Social Engineering POLICE rating for a base is at -3 or less, drones will be created for each supported military unit away from territory OR aircraft-based chassis without the [[Air Superiority]] ability (location does not matter). However these drones may not be quelled directly through the use of [[PSYCH]], nor drone-reducing facilities (excluding a [[Punishment Sphere]]). Only [[Talents]], or a secret project may prevent a drone riot from pacifism.
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[[Category:Advanced concepts]]
 
[[Category:Advanced concepts]]

Latest revision as of 15:31, 17 December 2016

Several factors contribute to the number of Drones found at a base before Police, facilities, Psych, and secret projects are taken into account:

  1. Difficulty Level: at the easiest difficulty level, every citizen after the first six is a drone. For each increase in difficulty level, the number of citizens before drones appear due to a base's population decreases by one, so at the most difficult level every citizen after the first begins as a drone.
  2. Bureaucracy: Depending on Efficiency and Difficulty level, additional drones are received when the number of bases exceeds a certain number.
  3. Disloyal Citizenry: For approximately 50 turns after a base is captured, it will receive extra drones while it is assimilated. The basic rate is five drones minus one for each 10 turns elapsed, but the number may never exceed: (BaseSize + Difficulty - 2) ÷ 4 .
  4. Faction Power: Some factions receive additional drones or talents. For instance, the University of Planet receive an extra drone for every four citizens (rounded down), while the Peacekeeping Forces receive an extra Talent for every four citizens, rounded up.
  5. Pacifism: If social engineering Police rating for a base is at -3 or less, Drones will be created for each supported military unit away from territory and for each non-air superiority aircraft. These drones may not be pacified through the use of Psych, nor drone-reducing facilities (excluding a Punishment Sphere). Only Talents, or a secret project may prevent a drone riot caused by pacifism.