Difference between revisions of "Inefficiency (Advanced)"
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The formula used to compute the [[energy]] lost by a base to '''inefficiency''' is: | The formula used to compute the [[energy]] lost by a base to '''inefficiency''' is: | ||
− | Inefficiency = (Energy × Distance ÷ (64 - | + | Inefficiency = (Energy × Distance ÷ (64 - (4 - Efficiency) × 8)) |
Where: | Where: | ||
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| Distance || = distance from [[Headquarters]] base (16 if no HQ) | | Distance || = distance from [[Headquarters]] base (16 if no HQ) | ||
|- | |- | ||
− | | Efficiency || = social engineering [[efficiency]] (+2 if [[Children’s | + | | Efficiency || = social engineering [[efficiency]] (+2 if [[Children’s Crèche]]) |
|} | |} | ||
If denominator reaches zero, '''all''' energy is lost to inefficiency. | If denominator reaches zero, '''all''' energy is lost to inefficiency. | ||
[[Category:Advanced concepts]] | [[Category:Advanced concepts]] |
Latest revision as of 12:25, 27 July 2015
The formula used to compute the energy lost by a base to inefficiency is:
Inefficiency = (Energy × Distance ÷ (64 - (4 - Efficiency) × 8))
Where:
Energy | = amount of energy produced by base this turn |
Distance | = distance from Headquarters base (16 if no HQ) |
Efficiency | = social engineering efficiency (+2 if Children’s Crèche) |
If denominator reaches zero, all energy is lost to inefficiency.