Difference between revisions of "Inefficiency (Advanced)"
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− | The formula used to compute the energy lost to ''' | + | The formula used to compute the [[energy]] lost by a base to '''inefficiency''' is: |
− | Inefficiency = (Energy | + | Inefficiency = (Energy × Distance ÷ (64 - (4 - Efficiency) × 8)) |
− | Energy | | + | Where: |
− | + | {| | |
− | + | |- | |
− | + | | Energy || = amount of energy produced by base this turn | |
− | Efficiency | | + | |- |
− | + | | Distance || = distance from [[Headquarters]] base (16 if no HQ) | |
− | + | |- | |
+ | | Efficiency || = social engineering [[efficiency]] (+2 if [[Children’s Crèche]]) | ||
+ | |} | ||
+ | If denominator reaches zero, '''all''' energy is lost to inefficiency. | ||
[[Category:Advanced concepts]] | [[Category:Advanced concepts]] |
Latest revision as of 12:25, 27 July 2015
The formula used to compute the energy lost by a base to inefficiency is:
Inefficiency = (Energy × Distance ÷ (64 - (4 - Efficiency) × 8))
Where:
Energy | = amount of energy produced by base this turn |
Distance | = distance from Headquarters base (16 if no HQ) |
Efficiency | = social engineering efficiency (+2 if Children’s Crèche) |
If denominator reaches zero, all energy is lost to inefficiency.