Difference between revisions of "Nanohospital"

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m (Clarified disease effect)
m (Random events to Random Events (Basic))
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Increases [[Psych]] at base by 25% and [[Labs]] by 50%. Reduces the number of [[Drones]] by one.
 
Increases [[Psych]] at base by 25% and [[Labs]] by 50%. Reduces the number of [[Drones]] by one.
  
Reduces population loss caused by [[Probe Module|genetic warfare]] and prevents other, natural, [[Random Events|disease outbreaks]].
+
Reduces population loss caused by [[Probe Module|genetic warfare]] and prevents other, natural, [[Random Events (Basic)|disease outbreaks]].
  
 
Can only be constructed in a base which already has a [[Research Hospital]].
 
Can only be constructed in a base which already has a [[Research Hospital]].

Revision as of 09:40, 1 May 2013

Nanohospital
Nanohospital.png
Labs and Psych Bonus
Mineral rows 24
Maintenance 4
Requires Homo Superior
It is a medical commonplace that the tissues of the human body

replace themselves regularly, essentially creating an entirely
new body every seven years. From whence then come cancer and the
slow degeneration of age? They exist as faults in the patterns of
intelligence within the genes themselves; by reprogramming these
smallest parts, the whole becomes well.

—Academician Prokhor Zakharov,
“Nonlinear Genetics”

Increases Psych at base by 25% and Labs by 50%. Reduces the number of Drones by one.

Reduces population loss caused by genetic warfare and prevents other, natural, disease outbreaks.

Can only be constructed in a base which already has a Research Hospital.