Difference between revisions of "Energy Bank"

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{{facilityinfobox|cost=8|maintenance=1|preq=IndEcon|preq2=QuanMac|effect=Economy Bonus}}
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{{facilityinfobox|logo=[[File:Energy Bank.png|215px]]|cost=8|maintenance=1|preq=IndEcon|freeat=QuanMac|effect=Economy Bonus|quote=Life is merely an orderly decay of energy states, and survival<br />
Increases [[ECONOMY]] at base by 50%. Prevents all mines in base radius being destroyed by a [[Random Event]], and instead grants 50 [[Credits]].
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requires the continual discovery of new energy to pump into the<br />
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system. He who controls the sources of energy controls the means<br />
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of survival.<br />
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<br />
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:::—CEO Nwabudike Morgan,<br />
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::: “The Centauri Monopoly”}}
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Produces the same amount of [[energy]] as 50% of the energy at base less that lost to inefficiency
  
[[Category:Facilities]]
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Can absorb a [[Random Events (Basic)|power surge]] and add 50 credits to energy reserve.

Latest revision as of 09:38, 1 May 2013

Energy Bank
Energy Bank.png
Economy Bonus
Mineral rows 8
Maintenance 1
Requires Industrial Economics
Life is merely an orderly decay of energy states, and survival

requires the continual discovery of new energy to pump into the
system. He who controls the sources of energy controls the means
of survival.

—CEO Nwabudike Morgan,
“The Centauri Monopoly”

Produces the same amount of energy as 50% of the energy at base less that lost to inefficiency

Can absorb a power surge and add 50 credits to energy reserve.