Difference between revisions of "Probe"

From Alpha Centauri Wiki
Jump to: navigation, search
m (Text replace - "Social parameters" to "Society Effects")
m (Culled and made passive)
 
(One intermediate revision by one user not shown)
Line 1: Line 1:
'''PROBE''' affects your vulnerability (or strength) on security issues. A high score will help prevent enemy [[probe team]] subversion attacks.
+
'''Probe''' affects defense against enemy [[Probe Module|Probe]] action:
 
*-2, -50% cost of enemy probe team actions; enemy success rate increased
 
*-2, -50% cost of enemy probe team actions; enemy success rate increased
 
*-1, -25% cost of enemy probe team actions; enemy success rate increased
 
*-1, -25% cost of enemy probe team actions; enemy success rate increased

Latest revision as of 08:36, 1 May 2013

Probe affects defense against enemy Probe action:

  • -2, -50% cost of enemy probe team actions; enemy success rate increased
  • -1, -25% cost of enemy probe team actions; enemy success rate increased
  • 0, Normal security measures
  • 1, +1 probe team morale; +50% cost of enemy probe team actions
  • 2, +2 probe team morale; Doubles cost of enemy probe team actions!
  • 3, +3 probe team morale; Bases and units cannot be subverted by standard Probe Teams