Difference between revisions of "Psi Combat"

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Some units (usually alien creatures such as [[Mind Worms]]) can engage in '''PSI COMBAT'''. In Psi Combat, weapon and armor strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). [[MORALE]] level becomes quite important in Psi Combat.
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[[Native life forms]] and units equipped with the [[Psi Attack]] or [[Psi Defense]] can engage in '''Psi Combat'''. Weapon, armor, and reactor, strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). A faction’s [[Planet]] rating effects the attacker at ± 10% per point.
 
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[[PLANET]] rating also effects attackers psi combat at +/- 10% per point.
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See Also: [[Psi Attack]]
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[[Category:Concepts]]
 
[[Category:Concepts]]

Latest revision as of 06:39, 1 May 2013

Native life forms and units equipped with the Psi Attack or Psi Defense can engage in Psi Combat. Weapon, armor, and reactor, strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). A faction’s Planet rating effects the attacker at ± 10% per point.