Difference between revisions of "Integrity"

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{{Concept}}
 
{{Concept}}
'''Integrity''' measures the current value of your word-of-honor as a faction leader. If you keep your promises and do not betray your friends, your integrity will remain high.
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'''Integrity''' measures the honesty of a faction. Committing [[Atrocities]], breaking [[Truce|Truces]], [[Treaty of Friendship|Treaties]] or [[Pact|Pacts]] all lower a faction’s integrity and make other factions less likely to sign agreements or make deals with them. Levels of integrity (best to worst):
 
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Committing [[Atrocities]], attacking factions you have pledged [[Truce]] or signed [[Treaties]] with will rapidly lower your integrity rating, and other faction leaders will no longer be eager to make (or keep) agreements with you.
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Note that there is no dishonor in attacking a sworn enemy with whom you have not pledged Blood Truce; only breaking an agreement or committing an atrocity can lower your Integrity.  
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Levels of '''Integrity''': (Best to Worst)  
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*Noble
 
*Noble
 
*Faithful
 
*Faithful

Latest revision as of 06:05, 1 May 2013

Integrity measures the honesty of a faction. Committing Atrocities, breaking Truces, Treaties or Pacts all lower a faction’s integrity and make other factions less likely to sign agreements or make deals with them. Levels of integrity (best to worst):

  • Noble
  • Faithful
  • Scrupulous
  • Dependable
  • Ruthless
  • Treacherous