Difference between revisions of "The Singularity Inductor"
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− | {{projectinfobox|cost=60|maintenance=0|preq=ConSing|effect=Quantum Converter Every Base|ai-fight=0|ai-mil=1|ai-tech=1|ai-infra=1|ai-colonize=0,}} | + | {{projectinfobox|logo=[[File:The Singularity Inductor.png|215px]]|cost=60|maintenance=0|preq=ConSing|effect=Quantum Converter Every Base|ai-fight=0|ai-mil=1|ai-tech=1|ai-infra=1|ai-colonize=0|quote=What actually transpires beneath the veil of an event horizon?<br /> |
− | Counts as a [[Quantum Converter]] at every base, and reduces the [[ecological effects]] of mineral production. | + | Decent people shouldn’t think too much about that.<br /> |
− | + | <br /> | |
− | + | :::—Academician Prokhor Zakharov,<br /> | |
+ | ::: “For I Have Tasted The Fruit”}} | ||
+ | Counts as a [[Quantum Converter]] at every base, and reduces the [[Ecology (Advanced)|ecological effects]] of mineral production. |
Latest revision as of 05:48, 26 April 2013
The Singularity Inductor | |
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Mineral rows | 60 |
Maintenance | 0 |
Requires | Controlled Singularity |
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Fight: 0, Mil: 1, Tech: 1, Build: 1, Colonize: 0 |
Decent people shouldn’t think too much about that.
- —Academician Prokhor Zakharov,
- “For I Have Tasted The Fruit”
- —Academician Prokhor Zakharov,
Counts as a Quantum Converter at every base, and reduces the ecological effects of mineral production.