Difference between revisions of "Tachyon Field"

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{{facilityinfobox|cost=12|maintenance=2|preq=ProbMec|effect=All Defense +100%}}
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{{facilityinfobox|logo=[[File:Tachyon Field.png|215px]]|cost=12|maintenance=2|preq=ProbMec|effect=All Defense +100%|quote=The klaxon began to wail, but we felt the reassuring tingle of<br />
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the Tachyon Field crackling to life around us, encasing the<br />
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entire base in its impenetrable glow.<br />
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<br />
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:::—Spartan Kel,<br />
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::: “The Fall of Sparta”}}
 
Increases defense multiplier of base to one against all attacks. This effectively increases defensive bonus by +75% or +175% when combined with [[Perimeter Defense]], [[Naval Yard]] or [[Aerospace Complex]]. Does not apply against [[Psi Attacks]].
 
Increases defense multiplier of base to one against all attacks. This effectively increases defensive bonus by +75% or +175% when combined with [[Perimeter Defense]], [[Naval Yard]] or [[Aerospace Complex]]. Does not apply against [[Psi Attacks]].
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Can only be constructed in a base which already has a [[Perimeter Defense]].

Latest revision as of 04:55, 26 April 2013

Tachyon Field
Tachyon Field.png
All Defense +100%
Mineral rows 12
Maintenance 2
Requires Probability Mechanics
The klaxon began to wail, but we felt the reassuring tingle of

the Tachyon Field crackling to life around us, encasing the
entire base in its impenetrable glow.

—Spartan Kel,
“The Fall of Sparta”

Increases defense multiplier of base to one against all attacks. This effectively increases defensive bonus by +75% or +175% when combined with Perimeter Defense, Naval Yard or Aerospace Complex. Does not apply against Psi Attacks.

Can only be constructed in a base which already has a Perimeter Defense.