Difference between revisions of "Drop Pods"
m (Removed limits as none) |
m (Added in tech prerequisite for orbital insertions and movement loss for non-combat units) |
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{{abilityinfobox|cost=2|desc=Makes air drops|preq=MindMac|noncombatallowed=1|terraformerallowed=1|combatallowed=1|land=1|id=4}} | {{abilityinfobox|cost=2|desc=Makes air drops|preq=MindMac|noncombatallowed=1|terraformerallowed=1|combatallowed=1|land=1|id=4}} | ||
− | '''Drop Pods''' allow ground units to make air drops. A unit must begin its turn in a friendly base or airbase in order to make an airdrop | + | '''Drop Pods''' allow ground units to make air drops. A unit must begin its turn in a friendly base or airbase in order to make an airdrop. |
− | + | Airdrops may be made within eight squares. With the discovery of [[Graviton Theory]] or the construction of [[The Space Elevator]], units with Drop Pods can make orbital insertions anywhere on Planet. | |
− | + | Non-combat units lose all movement after an air drop or orbital insertion. Combat units may move after an airdrop, but if they attack, a 50% combat penalty applies. Airdropped units may take up to 30% damage (except when dropped into a friendly base), but will always survive the airdrop. | |
− | + | ||
+ | Desc.: Aircushion LCs |
Latest revision as of 12:37, 17 April 2013
Drop Pods | |
---|---|
Allowed for Land units | |
Cost | 2 |
Requires | Mind/Machine Interface |
Allowed for Noncombat units (excluding terraformers) | |
Allowed for Terraformer units | |
Allowed for Combat units |
Drop Pods allow ground units to make air drops. A unit must begin its turn in a friendly base or airbase in order to make an airdrop.
Airdrops may be made within eight squares. With the discovery of Graviton Theory or the construction of The Space Elevator, units with Drop Pods can make orbital insertions anywhere on Planet.
Non-combat units lose all movement after an air drop or orbital insertion. Combat units may move after an airdrop, but if they attack, a 50% combat penalty applies. Airdropped units may take up to 30% damage (except when dropped into a friendly base), but will always survive the airdrop.
Desc.: Aircushion LCs