Difference between revisions of "Nautilus Pirates/pirates.txt"

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(Created page with "{{OfficialFactionText}} <pre>; ; Sid Meier's ALPHA CENTAURI ; ; FACTION FILE: Nautilus Pirates ; ; Copyright (c) 1999 by Firaxis Games, Inc. ; ; ALPHA CENTAURI reads the rules...")
 
(Community base names additions)
 
(One intermediate revision by one user not shown)
Line 1: Line 1:
 
{{OfficialFactionText}}
 
{{OfficialFactionText}}
 
<pre>;
 
<pre>;
; Sid Meier's ALPHA CENTAURI
+
; Sid Meier’s ALPHA CENTAURI
 
;
 
;
 
; FACTION FILE: Nautilus Pirates
 
; FACTION FILE: Nautilus Pirates
 
;
 
;
; Copyright (c) 1999 by Firaxis Games, Inc.
+
; Copyright © 1999 by Firaxis Games, Inc.
 
;
 
;
 
; ALPHA CENTAURI reads the rules of the game from this file at
 
; ALPHA CENTAURI reads the rules of the game from this file at
Line 18: Line 18:
 
   nil, nil, nil
 
   nil, nil, nil
 
   Nautilus, Nautil.
 
   Nautilus, Nautil.
   Ensign Jones, Lukas, Jones' Locker
+
   Ensign Jones, Lukas, Jones’ Locker
   Captain, heroic, bloodthirsty, intrepid, barbarous,  
+
   Captain, heroic, bloodthirsty, intrepid, barbarous,
 
   Outmoded Misfit
 
   Outmoded Misfit
 
   exploit the riches of the sea
 
   exploit the riches of the sea
Line 42: Line 42:
 
Buried Treasure
 
Buried Treasure
 
Sunny Oasis
 
Sunny Oasis
Sailor's Rest
+
Sailor’s Rest
 
Freshwater Springs
 
Freshwater Springs
 
Marque City
 
Marque City
Line 48: Line 48:
 
Far Horizons
 
Far Horizons
 
Crossbone Way
 
Crossbone Way
Sailor's Warning
+
Sailor’s Warning
 
Red Sky
 
Red Sky
Roberts' Dread
+
Roberts’ Dread
Ulrik's Hideaway
+
Ulrik’s Hideaway
Pirate's Siege
+
Pirate’s Siege
 
Grasshome
 
Grasshome
 
Drunktown
 
Drunktown
Line 59: Line 59:
 
Penzance
 
Penzance
 
Skull Crossroads
 
Skull Crossroads
Sailor's Delight
+
Sailor’s Delight
 
Plunder Cache
 
Plunder Cache
Cannon's Thunder
+
Cannon’s Thunder
 
#END
 
#END
  
Line 67: Line 67:
 
Safe Haven
 
Safe Haven
 
Port Svensgaard
 
Port Svensgaard
Crow's Nest
+
Crow’s Nest
 
Provision Point
 
Provision Point
 
Parrot Landing
 
Parrot Landing
Line 80: Line 80:
 
Frigate Base
 
Frigate Base
 
Drake Landing
 
Drake Landing
Storm's Lee
+
Storm’s Lee
 
Pennant Shoals
 
Pennant Shoals
 
The Anchorage
 
The Anchorage
 
Lorcha Roads
 
Lorcha Roads
 
Skeleton Key
 
Skeleton Key
 +
Slave Raid
 +
Violence at Sea
 +
Privateering
 +
Commerce Raiding
 +
Treasure Taken
 +
Gan Ning
 +
Jean Fleury
 +
Buccaneer Base
 +
Edward Teach
 +
Jack Rackham
 +
Henry Morgan
 +
Bartholomew Roberts
 +
Hendrick Lucifer
 +
Jean Lafitte
 +
Roberto Cofresi
 +
Boysie Singh
 +
Zheng Qi
 +
Orang Laut
 +
Moro Raiders
 +
Viking Age
 +
Zaporizhian Sich
 +
Zaporozhian Cossacks
 +
Don Cossacks
 +
Stenka Razin
 +
Pier Gerlofs Donia
 +
Wijerd Jelckama
 +
Fraxinet Moors
 +
Narentine Raiders
 +
Slavic Piracy
 +
Victual Brothers
 +
William Maurice
 +
Novgorodian Ushkuiniks
 +
Maniots
 +
Barbary Corsairs
 +
Hayreddin
 +
Oruç Reis
 +
Turgut Reis Dragut
 +
Koca Murat Reis
 +
Jan Janszoon
 +
John Ward
 +
Samuel Mason
 +
Bully Wilson
 +
Harpe Brothers
 +
Peter Alston
 +
Wiley Harpe
 +
Jonathan Brown
 +
Colonel Plug
 +
James Ford
 +
John A. Murrell
 +
Dan Seavey
 +
Kanhoji Angre
 +
Jolly Roger
 +
Buried Treasure
 +
Plank Walk
 +
Captain Kidd
 +
Pieces of Eight
 +
Treasure Map
 +
Thomas Tew
 +
Charles Vane
 +
William Fly
 +
Jack Rackham
 
#END
 
#END
  
 
#BLURB
 
#BLURB
The sea ... vast, mysterious ... and full of wealth! And the nations of Planet
+
The sea vast, mysterious and full of wealth! And the nations of Planet
send their trade across it without a thought. Well, the sea doesn't care about
+
send their trade across it without a thought. Well, the sea doesn’t care about
them, so it lets them pass. But we can give the sea a little hand in teaching the
+
them, so it lets them pass. But we can give the sea a little hand in teaching the
 
landlubbers a lesson in humility.
 
landlubbers a lesson in humility.
 
  ^
 
  ^
  ^      -- Captain Ulrik Svensgaard
+
  ^      —Captain Ulrik Svensgaard
  ^         "The Ripple and the Wave"
+
  ^     “The Ripple and the Wave”
  
 
#DATALINKS1
 
#DATALINKS1
Line 106: Line 167:
 
^-1 EFFICIENCY {Individualistic mentality opposed to central organization}
 
^-1 EFFICIENCY {Individualistic mentality opposed to central organization}
 
^-1 GROWTH {Culture does not place high emphasis on family}
 
^-1 GROWTH {Culture does not place high emphasis on family}
^Free NAVAL YARD with discovery of Doctrine: Initiative: {Skilled shipwrights}
+
^Free {Naval Yard} with discovery of {Doctrine: Initiative}: skilled shipwrights
 
^Enhancements may be built in ocean and trench squares with the discovery of Advanced Ecological Engineering: {Trained for life at sea}
 
^Enhancements may be built in ocean and trench squares with the discovery of Advanced Ecological Engineering: {Trained for life at sea}
^Sea colony pod & sea former prototypes FREE: {Advanced oceanic technology}
+
^Sea colony pod & sea former prototypes {free}: advanced oceanic technology
 
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for the ocean}
 
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for the ocean}
^Marine Detachment ability FREE to all naval combat units upon discovery of Adaptive Doctrine
+
^{Marine Detachment ability} free for all naval combat units upon discovery of {Adaptive Doctrine}
  
 
#FACTIONTRUCE
 
#FACTIONTRUCE
 
#xs 440
 
#xs 440
 
#caption $CAPTION7
 
#caption $CAPTION7
"Planet offers far greater adventures for us than this tedious conflict.  
+
“Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!"
+
Let us pledge Blood Truce and return to our explorations!
  
"Agreed. Forth to adventure!"
+
“Agreed. Forth to adventure!
"There is no greater adventure than the defeat of a meddlesome foe. Prepare to be annihilated!"
+
“There is no greater adventure than the defeat of a meddlesome foe. Prepare to be annihilated!
  
 
#FACTIONTREATY
 
#FACTIONTREATY
 
#xs 440
 
#xs 440
 
#caption $CAPTION7
 
#caption $CAPTION7
"Your ambitions seem to lie outside our sphere of influence, $TITLE0 $NAME1.  
+
“Your ambitions seem to lie outside our sphere of influence, $TITLE0 $NAME1.
We'd like to sign a Treaty of Friendship to cement our common bonds."
+
We’d like to sign a Treaty of Friendship to cement our common bonds.
  
"We would never think of encroaching on your interests, $NAME3. Let's sign that Treaty."
+
“We would never think of encroaching on your interests, $NAME3. Let’s sign that Treaty.
"We'd like to reserve judgement. Our expansion plans may yet come into conflict."
+
“We’d like to reserve judgement. Our expansion plans may yet come into conflict.
  
 
#ALIENFACTIONTRUCE
 
#ALIENFACTIONTRUCE
 
#xs 440
 
#xs 440
 
#caption $CAPTION7
 
#caption $CAPTION7
"Planet offers far greater adventures for us than this tedious conflict.  
+
“Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!"
+
Let us pledge Blood Truce and return to our explorations!
  
"Exploration of Manifold Six: much more important. Agreement!"
+
“Exploration of Manifold Six: much more important. Agreement!
"Already familiar: Manifold Six. Best adventure: your destruction!"
+
“Already familiar: Manifold Six. Best adventure: your destruction!
  
 
#ALIENFACTIONTREATY
 
#ALIENFACTIONTREATY
 
#xs 440
 
#xs 440
 
#caption $CAPTION7
 
#caption $CAPTION7
"You don't seem very interested in the sea, $TITLE0 $NAME1. Though you are
+
“You don’t seem very interested in the sea, $TITLE0 $NAME1. Though you are
 
alien to us, it seems that among all the human factions, I am your logical
 
alien to us, it seems that among all the human factions, I am your logical
ally, since our spheres of influence are different. Let's sign a Treaty of
+
ally, since our spheres of influence are different. Let’s sign a Treaty of
Friendship and formalize what is already manifest."
+
Friendship and formalize what is already manifest.
 
+
"Land: Progenitor. Sea: $NAME3. Treaty: agreed."
+
"All Manifold Six: possible conflict. Treaty: unwise at this time."
+
  
 +
“Land: Progenitor. Sea: $NAME3. Treaty: agreed.”
 +
“All Manifold Six: possible conflict. Treaty: unwise at this time.”
  
 
# ; This line must remain at end of file</pre>
 
# ; This line must remain at end of file</pre>

Latest revision as of 08:40, 16 April 2013

This is an official faction’s text file. Please do not modify this page unless you are adding basenames to the end of existing basename lists.

;
; Sid Meier’s ALPHA CENTAURI
;
; FACTION FILE: Nautilus Pirates
;
; Copyright © 1999 by Firaxis Games, Inc.
;
; ALPHA CENTAURI reads the rules of the game from this file at
; startup. Feel free, at your own risk, to experiment with editing
; this file. We recommend you make a backup copy of the original.
;

#PIRATES
Nautilus Pirates, The Buccaneer, Pirates, M, 2, Svensgaard, M, 0, 1, 0, 0, 1,
  TECH, Mobile, TECH, DocFlex, SOCIAL, -GROWTH, SOCIAL, -EFFIC, FREEFAC, 28, AQUATIC, 0, FREEABIL, 26
  Values, Power, SUPPORT
  nil, nil, nil
  Nautilus, Nautil.
  Ensign Jones, Lukas, Jones’ Locker
  Captain, heroic, bloodthirsty, intrepid, barbarous,
  Outmoded Misfit
  exploit the riches of the sea
  to harness the vast potential of the oceans
  strangling the sea lanes and depriving us of our trade
  strangling the sea lanes and depriving us of our trade
  openly violate interfactional laws in the name of free trade
  swilling rum and feeding Mind Worms to his parrot
  swilling rum and feeding Mind Worms to your parrot
  brazen thievery
  brazen thievery, M1
  aquatic ambitions, M2
  latest expeditions, M2
  tariff, M1
  protecting your shipping from undeserving brigands
  my privateers
  the Law of the Sea

#BASES
Deadman Tavern
Landlubber Inn
Buried Treasure
Sunny Oasis
Sailor’s Rest
Freshwater Springs
Marque City
Land Lock
Far Horizons
Crossbone Way
Sailor’s Warning
Red Sky
Roberts’ Dread
Ulrik’s Hideaway
Pirate’s Siege
Grasshome
Drunktown
Merchantman Run
Shanty Town
Penzance
Skull Crossroads
Sailor’s Delight
Plunder Cache
Cannon’s Thunder
#END

#WATERBASES
Safe Haven
Port Svensgaard
Crow’s Nest
Provision Point
Parrot Landing
Barbary Coast
Capetown
Point Blood
Meergard
Cutlass Cay
Sextant Cove
Privateer Quay
Dry Dock
Frigate Base
Drake Landing
Storm’s Lee
Pennant Shoals
The Anchorage
Lorcha Roads
Skeleton Key
Slave Raid
Violence at Sea
Privateering
Commerce Raiding
Treasure Taken
Gan Ning
Jean Fleury
Buccaneer Base
Edward Teach
Jack Rackham
Henry Morgan
Bartholomew Roberts
Hendrick Lucifer
Jean Lafitte
Roberto Cofresi
Boysie Singh
Zheng Qi
Orang Laut
Moro Raiders
Viking Age
Zaporizhian Sich
Zaporozhian Cossacks
Don Cossacks
Stenka Razin
Pier Gerlofs Donia
Wijerd Jelckama
Fraxinet Moors
Narentine Raiders
Slavic Piracy
Victual Brothers
William Maurice
Novgorodian Ushkuiniks
Maniots
Barbary Corsairs
Hayreddin
Oruç Reis
Turgut Reis Dragut
Koca Murat Reis
Jan Janszoon
John Ward
Samuel Mason
Bully Wilson
Harpe Brothers
Peter Alston
Wiley Harpe
Jonathan Brown
Colonel Plug
James Ford
John A. Murrell
Dan Seavey
Kanhoji Angre
Jolly Roger
Buried Treasure
Plank Walk
Captain Kidd
Pieces of Eight
Treasure Map
Thomas Tew
Charles Vane
William Fly
Jack Rackham
#END

#BLURB
The sea … vast, mysterious … and full of wealth! And the nations of Planet
send their trade across it without a thought. Well, the sea doesn’t care about
them, so it lets them pass. But we can give the sea a little hand in teaching the
landlubbers a lesson in humility.
 ^
 ^      —Captain Ulrik Svensgaard
 ^      “The Ripple and the Wave”

#DATALINKS1
^LEADER: {Captain Ulrik Svensgaard}
^BACKGROUND: {Unity Astrogator}
^AGENDA: {Pillage and burn}
^TECH: {Doctrine: Mobility, Doctrine: Flexibility}
^

#DATALINKS2
^-1 EFFICIENCY {Individualistic mentality opposed to central organization}
^-1 GROWTH {Culture does not place high emphasis on family}
^Free {Naval Yard} with discovery of {Doctrine: Initiative}: skilled shipwrights
^Enhancements may be built in ocean and trench squares with the discovery of Advanced Ecological Engineering: {Trained for life at sea}
^Sea colony pod & sea former prototypes {free}: advanced oceanic technology
^Bonus mineral from ocean shelf squares: {Culture and technology adapted for the ocean}
^{Marine Detachment ability} free for all naval combat units upon discovery of {Adaptive Doctrine}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
“Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!”

“Agreed. Forth to adventure!”
“There is no greater adventure than the defeat of a meddlesome foe. Prepare to be annihilated!”

#FACTIONTREATY
#xs 440
#caption $CAPTION7
“Your ambitions seem to lie outside our sphere of influence, $TITLE0 $NAME1.
We’d like to sign a Treaty of Friendship to cement our common bonds.”

“We would never think of encroaching on your interests, $NAME3. Let’s sign that Treaty.”
“We’d like to reserve judgement. Our expansion plans may yet come into conflict.”

#ALIENFACTIONTRUCE
#xs 440
#caption $CAPTION7
“Planet offers far greater adventures for us than this tedious conflict.
Let us pledge Blood Truce and return to our explorations!”

“Exploration of Manifold Six: much more important. Agreement!”
“Already familiar: Manifold Six. Best adventure: your destruction!”

#ALIENFACTIONTREATY
#xs 440
#caption $CAPTION7
“You don’t seem very interested in the sea, $TITLE0 $NAME1. Though you are
alien to us, it seems that among all the human factions, I am your logical
ally, since our spheres of influence are different. Let’s sign a Treaty of
Friendship and formalize what is already manifest.”

“Land: Progenitor. Sea: $NAME3. Treaty: agreed.”
“All Manifold Six: possible conflict. Treaty: unwise at this time.”

# ; This line must remain at end of file