Difference between revisions of "Heavy Artillery"
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*Desc.: Reactor chamber upgrade | *Desc.: Reactor chamber upgrade | ||
*Effect: Bombards; -50% armor & move | *Effect: Bombards; -50% armor & move | ||
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Revision as of 13:46, 13 April 2013
Heavy Artillery | |
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Allowed for Land units | |
Cost | Armor+speed |
Requires | Polymorphic Software |
Not allowed for psi units | |
Allowed for Combat units |
Heavy Artillery units bombard their targets from a distance rather than attacking them directly. This ability allows them to fire at units up to two squares away, and to attack every unit in a square with one attack.
An artillery unit is unable to attack by any means other than bombardment.
Naval combat units have the intrinsic ability to conduct bombardment, but they may also attack directly against units in sea squares.
- Desc.: Reactor chamber upgrade
- Effect: Bombards; -50% armor & move