Difference between revisions of "Deep Pressure Hull"

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{{abilityinfobox|+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}}
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{{abilityinfobox|cost=+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}}
A '''Deep Pressure Hull''' allows a sea unit to function as a submarine. Submarine units are difficult for enemies to detect.
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A '''Deep Pressure Hull''' allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.
  
*Desc: Reinforced Silksteel chassis
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Desc.: Reinforced Silksteel chassis
*Effect: Operates underwater
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*Limits: Combat units only
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*Domain: Sea
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Latest revision as of 13:29, 13 April 2013

Deep Pressure Hull
Allowed for Sea units
Cost +25%
Requires Nanometallurgy
Allowed for Noncombat units (excluding terraformers)
Allowed for Terraformer units
Allowed for Combat units

A Deep Pressure Hull allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.

Desc.: Reinforced Silksteel chassis