Difference between revisions of "Deep Pressure Hull"

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m (Rewording effect to clarify an remove out-game reference)
m (Fullstop for abbreviation)
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A '''Deep Pressure Hull''' allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.
 
A '''Deep Pressure Hull''' allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.
  
*Desc: Reinforced Silksteel chassis
+
*Desc.: Reinforced Silksteel chassis
 
*Effect: Operates underwater
 
*Effect: Operates underwater
 
*Limits: Combat units only
 
*Limits: Combat units only
 
*Domain: Sea
 
*Domain: Sea

Revision as of 05:12, 9 April 2013

Deep Pressure Hull
Allowed for Sea units
Cost +25%
Requires Nanometallurgy
Allowed for Noncombat units (excluding terraformers)
Allowed for Terraformer units
Allowed for Combat units

A Deep Pressure Hull allows a sea unit to move underwater making it difficult for enemies to detect, unless the attempt to enter the same square.

  • Desc.: Reinforced Silksteel chassis
  • Effect: Operates underwater
  • Limits: Combat units only
  • Domain: Sea