Difference between revisions of "Hand Weapons"
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− | {{weaponinfobox|attack=1|mode=Projectile|cost=1 | + | {{weaponinfobox|attack=1|mode=Projectile|cost=1}} |
− | + | A unit’s weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack. | |
*Weapon Mode: '''Projectile''' | *Weapon Mode: '''Projectile''' | ||
− | *Ammo: 7. | + | *Ammo: 7.62 mm U.N. standard |
*Muzzle velocity: 1100 mps | *Muzzle velocity: 1100 mps | ||
− | *Rate of fire: Varies; max 120 | + | *Rate of fire: Varies; max 120/min |
*Max range: 550 m | *Max range: 550 m | ||
*Target acquisition: Visual | *Target acquisition: Visual | ||
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Latest revision as of 16:06, 29 March 2013
Hand Weapons | |
---|---|
Requires | None |
Attack | 1 |
Cost | 1 |
A unit’s weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
- Weapon Mode: Projectile
- Ammo: 7.62 mm U.N. standard
- Muzzle velocity: 1100 mps
- Rate of fire: Varies; max 120/min
- Max range: 550 m
- Target acquisition: Visual