Difference between revisions of "The Hunter-Seeker Algorithm"
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m ("Probe teams" to "Probe units") |
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− | {{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe | + | {{projectinfobox|cost=30|maintenance=0|preq=Algor|effect=Immunity to Probe units|ai-fight=0|ai-mil=0|ai-tech=2|ai-infra=0|ai-colonize=0|quote=If I determine the enemy’s disposition of forces while I have<br /> |
no perceptible form, I can concentrate my forces while the enemy<br /> | no perceptible form, I can concentrate my forces while the enemy<br /> | ||
is fragmented. The pinnacle of military deployment approaches the<br /> | is fragmented. The pinnacle of military deployment approaches the<br /> |
Revision as of 09:46, 29 March 2013
The Hunter-Seeker Algorithm | |
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Mineral rows | 30 |
Maintenance | 0 |
Requires | Pre-Sentient Algorithms |
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Fight: 0, Mil: 0, Tech: 2, Build: 0, Colonize: 0 |
no perceptible form, I can concentrate my forces while the enemy
is fragmented. The pinnacle of military deployment approaches the
formless: if it is formless, then even the deepest spy cannot
discern it nor the wise make plans against it.
- —Sun Tzu,
- “The Art of War”, Datalinks
- —Sun Tzu,
Renders your units and bases completely immune to all probe unit actions, unless the team is equipped with the Algorithmic Enhancement special ability.