Difference between revisions of "No Armor"
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− | {{armorinfobox|defense=1|mode=Projectile|cost=1 | + | {{armorinfobox|defense=1|mode=Projectile|cost=1}} |
− | A unit's | + | A unit's armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
− | + | ||
− | + | ||
*Type: N/A | *Type: N/A | ||
*Tensile strength: N/A | *Tensile strength: N/A | ||
*Density: N/A | *Density: N/A | ||
*Thickness: N/A | *Thickness: N/A |
Latest revision as of 09:07, 29 March 2013
No Armor | |
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Requires | None |
Defense | 1 |
Cost | 1 |
A unit's armor strength determines its combat strength when attacked. The stronger the armor the better the defense.
- Type: N/A
- Tensile strength: N/A
- Density: N/A
- Thickness: N/A