Difference between revisions of "Hand Weapons"
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{{weaponinfobox|attack=1|mode=Projectile|cost=1}} | {{weaponinfobox|attack=1|mode=Projectile|cost=1}} | ||
− | ''' | + | A unit’s '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack. |
*Weapon Mode: '''Projectile''' | *Weapon Mode: '''Projectile''' | ||
*Ammo: 7.62 mm UN standard | *Ammo: 7.62 mm UN standard | ||
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*Max range: 550 m | *Max range: 550 m | ||
*Target acquisition: Visual | *Target acquisition: Visual | ||
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Revision as of 15:54, 28 March 2013
Hand Weapons | |
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Requires | None |
Attack | 1 |
Cost | 1 |
A unit’s weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
- Weapon Mode: Projectile
- Ammo: 7.62 mm UN standard
- Muzzle velocity: 1100 mps
- Rate of fire: Varies; max 120/min
- Max range: 550 m
- Target acquisition: Visual