Difference between revisions of "Random Events (Advanced)"

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Firstly, random events must be enabled (by default they are on)
 
Firstly, random events must be enabled (by default they are on)
  
No Random Event occurs before Turn '''75 (DIFF x 10)''' where Citizen is 0 DIFF and Transcend is 5
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No Random Event occurs before Turn '''75 - (DIFF x 10)''' where Citizen is 0 DIFF and Transcend is 5
  
Each turn the game randomly picks a number between 1 and 100 (If no base exists� in built sequencing numbering order there is no event)
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Each turn the game randomly picks a number between 1 and 100 (If no base exists- in built sequencing numbering order - there is no event)
  
If the base is less than size 4, or it is the only base of it's faction, or it is already under a random event time line (e.g. minerals boom for 10 years) then there is no event
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If the base is less than size 4, or it is the only base of it's faction, or it is already under a random event time line (e.g. minerals boom for 10 years) - then there is no event
  
 
Some random events chosen will naturally have no effect, so no event is shown that turn (e.g. Asteroid strikes Nessus Prime - no effect if there are no [[Mining Stations]])
 
Some random events chosen will naturally have no effect, so no event is shown that turn (e.g. Asteroid strikes Nessus Prime - no effect if there are no [[Mining Stations]])

Revision as of 06:16, 30 January 2013

The Mechanics of how random events occur is described below:

Firstly, random events must be enabled (by default they are on)

No Random Event occurs before Turn 75 - (DIFF x 10) where Citizen is 0 DIFF and Transcend is 5

Each turn the game randomly picks a number between 1 and 100 (If no base exists- in built sequencing numbering order - there is no event)

If the base is less than size 4, or it is the only base of it's faction, or it is already under a random event time line (e.g. minerals boom for 10 years) - then there is no event

Some random events chosen will naturally have no effect, so no event is shown that turn (e.g. Asteroid strikes Nessus Prime - no effect if there are no Mining Stations)

If a really good event would occur while that faction is in the top 3 in Might (or a bad one while in the bottom 3 of Might) there is no event.