Difference between revisions of "The Merchant Exchange"

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{{projectinfobox|cost=20|maintenance=0|preq=Indust|effect=+1 Energy Each Square Here|ai-fight=0|ai-mil=0|ai-tech=1|ai-infra=2|ai-colonize=0}}
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{{projectinfobox|cost=20|maintenance=0|preq=Indust|effect=+1 Energy Each Square Here|ai-fight=0|ai-mil=0|ai-tech=1|ai-infra=2|ai-colonize=0|quote=Human behavior is economic behavior. The particulars may vary,<br />
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but competition for limited resources remains a constant. Need<br />
 +
as well as greed have followed us to the stars, and the rewards<br />
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of wealth still await those wise enough to recognize this deep<br />
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thrumming of our common pulse.<br />
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<br />
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:::—CEO Nwabudike Morgan,<br />
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::: “The Centauri Monopoly”}}
 
+1 [[energy]] in every square at this base except [[Xenofungus]] squares.
 
+1 [[energy]] in every square at this base except [[Xenofungus]] squares.

Revision as of 09:43, 13 March 2013

The Merchant Exchange
{{{logo}}}
+1 Energy Each Square Here
Mineral rows 20
Maintenance 0
Requires Industrial Base
AI priorities
Fight: 0, Mil: 0, Tech: 1, Build: 2, Colonize: 0
Human behavior is economic behavior. The particulars may vary,

but competition for limited resources remains a constant. Need
as well as greed have followed us to the stars, and the rewards
of wealth still await those wise enough to recognize this deep
thrumming of our common pulse.

—CEO Nwabudike Morgan,
“The Centauri Monopoly”

+1 energy in every square at this base except Xenofungus squares.