Difference between revisions of "Inefficiency (Advanced)"
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Distance | Distance from [[Headquarters]] base (16 if no HQ). | Distance | Distance from [[Headquarters]] base (16 if no HQ). | ||
− | Efficiency | Social Engineering [[EFFICIENCY]] (+2 if [[ | + | Efficiency | Social Engineering [[EFFICIENCY]] (+2 if [[Children’s Creche]]) |
* If denominator reaches zero, ALL energy is lost to inefficiency. | * If denominator reaches zero, ALL energy is lost to inefficiency. | ||
[[Category:Advanced concepts]] | [[Category:Advanced concepts]] |
Revision as of 14:33, 12 March 2013
The formula used to compute the energy lost to Inefficiency by a base is:
Inefficiency = (Energy * Distance / (64 - ((4 - Efficiency) * 8))
Energy | Amount of energy produced by base this turn.
Distance | Distance from Headquarters base (16 if no HQ).
Efficiency | Social Engineering EFFICIENCY (+2 if Children’s Creche)
- If denominator reaches zero, ALL energy is lost to inefficiency.