Difference between revisions of "Probe"
m (Text replace - "Social parameters" to "Society Effects") |
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*3, +3 probe team morale; Bases and units cannot be subverted by standard Probe Teams | *3, +3 probe team morale; Bases and units cannot be subverted by standard Probe Teams | ||
− | [[Category: | + | [[Category:Society Effects]] |
Revision as of 12:27, 12 March 2013
PROBE affects your vulnerability (or strength) on security issues. A high score will help prevent enemy probe team subversion attacks.
- -2, -50% cost of enemy probe team actions; enemy success rate increased
- -1, -25% cost of enemy probe team actions; enemy success rate increased
- 0, Normal security measures
- 1, +1 probe team morale; +50% cost of enemy probe team actions
- 2, +2 probe team morale; Doubles cost of enemy probe team actions!
- 3, +3 probe team morale; Bases and units cannot be subverted by standard Probe Teams