Difference between revisions of "Cloaking Device"

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{{abilityinfobox|cost=+25%|desc=Invisible; Ignores ZOCs|preq=Surface|notprobe=1|noncombatallowed=1|terraformerallowed=1|combatallowed=1|land=1|id=2}}
 
{{abilityinfobox|cost=+25%|desc=Invisible; Ignores ZOCs|preq=Surface|notprobe=1|noncombatallowed=1|terraformerallowed=1|combatallowed=1|land=1|id=2}}
A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]--they may move freely between squares adjacent to enemy units.
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A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]—they may move freely between squares adjacent to enemy units.
  
 
*Desc: Type IV Refraction/diffusion shield
 
*Desc: Type IV Refraction/diffusion shield

Revision as of 07:56, 11 March 2013

Cloaking Device
Allowed for Land units
Cost +25%
Requires Frictionless Surfaces
Not allowed for probe teams
Allowed for Noncombat units (excluding terraformers)
Allowed for Terraformer units
Allowed for Combat units

A Cloaking Device allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy Zones of Control—they may move freely between squares adjacent to enemy units.

  • Desc: Type IV Refraction/diffusion shield
  • Effect: Invisible; Ignores ZOCs
  • Limits: Not for use in Probe Teams
  • Domain: Land