Difference between revisions of "Particle Impactor"
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'''Particle Impactor''' | '''Particle Impactor''' | ||
*Weapon Mode: '''Projectile''' | *Weapon Mode: '''Projectile''' | ||
− | *Ammo: | + | *Ammo: 10 mm caseless Kinetic Energy |
*Muzzle velocity: 2500 mps | *Muzzle velocity: 2500 mps | ||
*Rate of fire: 1100/min | *Rate of fire: 1100/min |
Revision as of 07:15, 11 March 2013
Particle Impactor | |
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Requires | Nonlinear Mathematics |
Attack | 4 |
Cost | 4 |
Particle Impactor
- Weapon Mode: Projectile
- Ammo: 10 mm caseless Kinetic Energy
- Muzzle velocity: 2500 mps
- Rate of fire: 1100/min
- Max range: 2700 m
- Target acquisition: Optical
A unit’s weapon determines its attack strength. The more powerful the weapon the stronger the attack.