Difference between revisions of "Fission Plant"

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{{reactorinfobox|power=1|hit points=10}}
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{{reactorinfobox|power=1}}
 
A unit’s '''reactor''' determines its '''power''', the amount of damage the unit can absorb in combat before it is eliminated. A unit can absorb 10 points of [[Damage and Repair|damage]] for each power level of reactor.
 
A unit’s '''reactor''' determines its '''power''', the amount of damage the unit can absorb in combat before it is eliminated. A unit can absorb 10 points of [[Damage and Repair|damage]] for each power level of reactor.
  

Revision as of 07:13, 11 March 2013

Fission Plant
Requires None
Power 1
Hit points {{{hitpoints}}}

A unit’s reactor determines its power, the amount of damage the unit can absorb in combat before it is eliminated. A unit can absorb 10 points of damage for each power level of reactor.

A Fission Plant has 10 hit points.

More advanced reactor technology also tends to make complex units cheaper to build.

  • Rating: 32655 kW
  • Throughput: 29377 kW
  • Efficiency: 89.99%
  • Discharge: 52 r
  • Fuel source: U-235