Difference between revisions of "Hand Weapons"
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'''Hand Weapons''' | '''Hand Weapons''' | ||
*Weapon Mode: '''Projectile''' | *Weapon Mode: '''Projectile''' | ||
− | *Ammo: 7. | + | *Ammo: 7.62 mm UN standard |
*Muzzle velocity: 1100 mps | *Muzzle velocity: 1100 mps | ||
*Rate of fire: Varies; max 120/min | *Rate of fire: Varies; max 120/min |
Revision as of 06:51, 11 March 2013
Hand Weapons | |
---|---|
Requires | None |
Attack | 1 |
Cost | 1 |
Hand Weapons
- Weapon Mode: Projectile
- Ammo: 7.62 mm UN standard
- Muzzle velocity: 1100 mps
- Rate of fire: Varies; max 120/min
- Max range: 550 m
- Target acquisition: Visual
A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.