Difference between revisions of "Singularity Laser"

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(adding weapons)
 
m (Text replace - "\" to "/")
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*Pulse duration: Relative
 
*Pulse duration: Relative
 
*Wavelength: .001 nm
 
*Wavelength: .001 nm
*Peak power: N\A (approach inf.)
+
*Peak power: N/A (approach inf.)
 
*Burn rate (1m steel): Relative
 
*Burn rate (1m steel): Relative
  
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.

Revision as of 20:46, 26 February 2013

Singularity Laser
Requires Controlled Singularity
Attack 24
Cost 24

Singularity Laser

  • Weapon Mode: Energy
  • Active medium: Temporal boundary
  • Type: Singularity induction
  • Pulse duration: Relative
  • Wavelength: .001 nm
  • Peak power: N/A (approach inf.)
  • Burn rate (1m steel): Relative

A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.