Difference between revisions of "Hand Weapons"

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(adding weapons)
 
m (Text replace - "\" to "/")
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*Ammo: 7.62mm UN standard
 
*Ammo: 7.62mm UN standard
 
*Muzzle velocity: 1100 mps
 
*Muzzle velocity: 1100 mps
*Rate of fire: Varies; max 120\min
+
*Rate of fire: Varies; max 120/min
 
*Max range: 550 m
 
*Max range: 550 m
 
*Target acquisition: Visual
 
*Target acquisition: Visual
  
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.

Revision as of 20:46, 26 February 2013

Hand Weapons
Requires None
Attack 1
Cost 1

Hand Weapons

  • Weapon Mode: Projectile
  • Ammo: 7.62mm UN standard
  • Muzzle velocity: 1100 mps
  • Rate of fire: Varies; max 120/min
  • Max range: 550 m
  • Target acquisition: Visual

A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.