Difference between revisions of "Cloaking Device"

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A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]--they may move freely between squares adjacent to enemy units.
 
A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]--they may move freely between squares adjacent to enemy units.
  
*Desc: Type IV Refraction\diffusion shield
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*Desc: Type IV Refraction/diffusion shield
 
*Effect: Invisible; Ignores ZOCs
 
*Effect: Invisible; Ignores ZOCs
 
*Limits: Not for use in Probe Teams
 
*Limits: Not for use in Probe Teams
 
*Domain: Land
 
*Domain: Land

Revision as of 20:46, 26 February 2013

Cloaking Device
Allowed for Land units
Cost +25%
Requires Frictionless Surfaces
Not allowed for probe teams
Allowed for Noncombat units (excluding terraformers)
Allowed for Terraformer units
Allowed for Combat units

A Cloaking Device allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy Zones of Control--they may move freely between squares adjacent to enemy units.

  • Desc: Type IV Refraction/diffusion shield
  • Effect: Invisible; Ignores ZOCs
  • Limits: Not for use in Probe Teams
  • Domain: Land