Difference between revisions of "Cloaking Device"
(CSV import) |
m (Text replace - "\" to "/") |
||
Line 2: | Line 2: | ||
A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]--they may move freely between squares adjacent to enemy units. | A '''Cloaking Device''' allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy [[Zones of Control]]--they may move freely between squares adjacent to enemy units. | ||
− | *Desc: Type IV Refraction | + | *Desc: Type IV Refraction/diffusion shield |
*Effect: Invisible; Ignores ZOCs | *Effect: Invisible; Ignores ZOCs | ||
*Limits: Not for use in Probe Teams | *Limits: Not for use in Probe Teams | ||
*Domain: Land | *Domain: Land |
Revision as of 20:46, 26 February 2013
Cloaking Device | |
---|---|
Allowed for Land units | |
Cost | +25% |
Requires | Frictionless Surfaces |
Not allowed for probe teams | |
Allowed for Noncombat units (excluding terraformers) | |
Allowed for Terraformer units | |
Allowed for Combat units |
A Cloaking Device allows a unit to avoid detection by enemy units unless they actually attempt to enter the same square. Cloaked units may also ignore enemy Zones of Control--they may move freely between squares adjacent to enemy units.
- Desc: Type IV Refraction/diffusion shield
- Effect: Invisible; Ignores ZOCs
- Limits: Not for use in Probe Teams
- Domain: Land