Difference between revisions of "Chaos Gun"

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(adding weapons)
 
m (Text replace - "\" to "/")
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*Ammo: 9mm caseless Field Disruptor
 
*Ammo: 9mm caseless Field Disruptor
 
*Muzzle velocity: 3000 mps
 
*Muzzle velocity: 3000 mps
*Rate of fire: 10\min
+
*Rate of fire: 10/min
 
*Max range: 11 km
 
*Max range: 11 km
 
*Target acquisition: Field Differential
 
*Target acquisition: Field Differential
  
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.
 
A unit's '''weapon''' strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.

Revision as of 20:46, 26 February 2013

Chaos Gun
Requires Superstring Theory
Attack 8
Cost 8

Chaos Gun

  • Weapon Mode: Projectile
  • Ammo: 9mm caseless Field Disruptor
  • Muzzle velocity: 3000 mps
  • Rate of fire: 10/min
  • Max range: 11 km
  • Target acquisition: Field Differential

A unit's weapon strength determines its combat strength it attacks. The more powerful the weapon the stronger the attack.