Difference between revisions of "Deep Pressure Hull"

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{{abilityinfobox|+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}}
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{{abilityinfobox|cost=+25%|desc=Operates underwater|preq=Metal|noncombatallowed=1|terraformerallowed=1|combatallowed=1|sea=1|id=6}}
 
A '''Deep Pressure Hull''' allows a sea unit to function as a submarine. Submarine units are difficult for enemies to detect.
 
A '''Deep Pressure Hull''' allows a sea unit to function as a submarine. Submarine units are difficult for enemies to detect.
  

Revision as of 14:24, 25 February 2013

Deep Pressure Hull
Allowed for Sea units
Cost +25%
Requires Nanometallurgy
Allowed for Noncombat units (excluding terraformers)
Allowed for Terraformer units
Allowed for Combat units

A Deep Pressure Hull allows a sea unit to function as a submarine. Submarine units are difficult for enemies to detect.

  • Desc: Reinforced Silksteel chassis
  • Effect: Operates underwater
  • Limits: Combat units only
  • Domain: Sea