Difference between revisions of "Fungus/Xenofungus"

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+1 [[Nutrient]] production in fungus: [[Centauri Ecology]] and [[Centauri Psi]].
 
+1 [[Nutrient]] production in fungus: [[Centauri Ecology]] and [[Centauri Psi]].
  
+1 [[Mineral]] production in fungus: [[Centauri Genetics]],[[Matter Transmission]] and [[Threshold of Transcendence]].
+
+1 [[Mineral]] production in fungus: [[Centauri Genetics]], [[Matter Transmission]] and [[Threshold of Transcendence]].
  
 
+1 [[Energy]] production in fungus: [[Centauri Meditation]], [[Secrets of Alpha Centauri]], [[Temporal Mechanics]].
 
+1 [[Energy]] production in fungus: [[Centauri Meditation]], [[Secrets of Alpha Centauri]], [[Temporal Mechanics]].

Revision as of 19:14, 20 February 2013

Xenofungus or Fungus is a form of plant life native to Alpha Centauri. It has a number of unusual properties which you may discover in the course of play. Some of the more obvious properties include:

(1) Fungus impedes movement. Units may have difficulty entering Fungus squares. Increasing your PLANET social engineering rating will alleviate this problem. Building the Xenoempathy Dome improves Fungus movement considerably.

If there is a unit in a fungus square, another unit with at least one movement will always be able to enter that square.

(2) Fungus has a defensive (+50%) value when defending against other human or Progenitor factions. Against native Mind Worms, however, Fungus has negative value.

(3) Fungus squares can be tapped for resources; the resource level provided by a fungus square is determined by the number of Centauri technologies you have discovered. These are:

+1 Nutrient production in fungus: Centauri Ecology and Centauri Psi.

+1 Mineral production in fungus: Centauri Genetics, Matter Transmission and Threshold of Transcendence.

+1 Energy production in fungus: Centauri Meditation, Secrets of Alpha Centauri, Temporal Mechanics.

Additionally, building The Manifold Harmonics also increases resources from fungus squares.