When designing new
units, bear in mind that units strong in
three areas (weapon, armor, chassis)
will be vastly more
expensive than units strong in only two areas (or one).
For example, a 4-3-2 unit normally costs 70 minerals to build,
whereas a 4-1-2 unit costs only 30 and a 4-3-1 unit costs 40.
So you can have two units for the price of one, not to mention
the +25% base-attack bonus which the 4-3-1 infantry unit will
receive.
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