Native Life
The survivors of the wrecked UNS Unity are not
alone on Planet. Planet has been teeming with life eons before the
arrival of humanity. Much of Planet's plant and animal life is tied
together in a grand symbiotic relationship, far more intricate than any
comparable system on earth.
From the pervasive Xenofungus that covers most of Planet to the deadly
Mindworms, Isles of the Deep, and Locusts of Chiron, the native
lifeforms of Planet can be formidable adversaries. To those who unlock
the secrets of Planet, they can also be a powerful offensive force.
Flora
Though there are many different species of plant life on Planet, the
dominant form is the crimson, fantastically shaped xenofungus
("fungus") which covers vast tracts of the surface. Its near cousin,
sea fungus, is equally ubiquitous in Planet's oceans and seas.
Fungus squares (squares with fungus in them) cannot be used for bases,
tend to spawn mindworm boils, and are difficult to move through. They
do, however, have one useful property -- a ground or sea unit can hide
in a fungus square and be invisible to detection by all other factions
unless another unit is moved into the same square or sensor arrays are
nearby. Units attacked while entrenched in fungus also get a defensive
bonus, unless the attacking unit is itself a native lifeform, in which
case the attacking unit gets an offensive bonus.
As the secrets of Planet are unlocked, there are many ways to extract
useful resources from fungus squares, and many of the inconveniences of
fungus can be overcome through Social Engineering.
Fauna
The dominant animal life
form of Planet is the mindworm, a small,
horrid-looking parasitic creature about 10cm long. A single mindworm is
a dangerous pest, able to burrow into a human brain and devour it,
while the victim succumbs to violent delusions or dangerous fantasies,
or lives out his deepest terrors. Many theories have been advanced to
explain the psychoactive nature of these attacks, but none have been
experimentally validated.
Far worse than a single worm, mindworms are known to form vast mobile
colonies, called 'boils', which can overwhelm a military unit or even
an entire base.
In addition to the
land-based boils, there is also an aquatic vector for mindworms, called
The Isle of the Deep. This floating
terror can attack ships at sea, ravage coastlines, and even spit up
mindworm boils on shore.
Few sights strike terror into the heart of a submarine or warship
commander as quickly as the radar signature of a massive Isle of the
Deep, quickly moving toward them.
There is even an airborne
vector, poetically dubbed the Locusts of Chiron,
which haunts Planet's stratosphere, wreaking havok on human airborne
units.
These winged abominations have been known to easily crush even the most
advanced spacecraft and airplanes.
All three mindworm vectors go through a distinct lifecycle. Seven
different phases of growth for each vector have been identified. The
larger and more mature a boil, the more dangerous it is.
Hatchling |
Larval Mass |
Pre-Boil |
Boil |
Mature Boil |
Great Boil |
Demon Boil |
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The lost
creatures of Planet
Though you won't find them in the game, the artists at FIRAXIS designed
some very strange creatures when brainstorming about the kind of
lifeforms that would inhabit an alien world. Here are some of them:
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Concept Artwork by Michael Bazzell
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Concept Artwork by Jerome Atherholt
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